00:00
00:00
depes7448

14 Game Reviews w/ Response

All 86 Reviews

Its great, but its missing some things.

A lot of sprites were not included. Many blood sprites were missing, and you did not include the rest of the body parts for the Mag agent (hope I got it right). Also, the background choices are terribly low. You should focus on more than just people and gun sprites. Also, the pose system is a little too sensitive and got stuck a few times. Also the boxes that were rotate handles didn't really work. It seems you coded the lines and not the boxes themselves. The box in the middle is scompletely unnecessary unless its supposed to do something I haven't figured out yet. The flip system is also a little sensitive. Oh, and it seems the bg buttons get stuck a couple times as well. I opened this page after the game was updated, so it is even more disappointing to see so little options. I don't know how long you worked on this, but right now it looks as if you did a good job on the coding, but failed on having "Most (of the) madness sprites from MC7-9, and many more."

~Depes Crystalline~

~Depes Crystalline~

lime-light responds:

Thank you for the constructive criticism! I'm working on V2.0 which will have an improved system and many, many more sprites!

This is a great scene creator.

My only issues are with the size of the screen and objects. Some of them are so small that when I try to drag them, I drag the screen instead. Also, whenI click the head with the spiral arrow, I have to stop the music because it plays twice at the same time. Otherwise, the scene creator was really well done.

For a future project, I think you should make a compilation scene creator after Krinkels makes Madness Combat 10. In the compilation scene creator, it will contain all sprites from Madness Combat 1 to the present, including all the scenes. Sometimes I want to use some of the old sprites, but I am limited to the sprites of the episode the scene creator was made for...

~Depes Crystalline~

XRoadKillX responds:

You complain about the size yet you want me to include all of the sprites ever. Do you realize how small the screen would be then?

Mrs. Munch is a male?!

And, is there going to be a fifth? I like the endings you created for each of the characters.

~Depes Crystalline~

JonBro responds:

How could there be a fifth game when everyone dies in this one?

Two main problems.

First, when you drag the boxes, you ave to drag out so it is infront of the background. If you drag the box to another box, you have to click again to release it. Also, I discovered that you did not disable to right click function. I thought that was the solution to one level until I realized that I could do it in other levels.

~Depes Crystalline~

neverzonegaming responds:

well i suppose i could disable right click but its ok to cheAT in this game

What are you doing?

The one you uploaded with mofunzone worked fine. This one instantly takes you to the congratulations page where you can't do anything else! What are you doing?!

~Depes Crystalline~

EggysGames responds:

Eh? Refresh?

It's a good start.

This is more of a slide show. Next time, if you still make something like this, put in animation where you don't need a script. That way people can see the potential you saw for it. Keep on going.

~Depes Crystalline~

Makakaov responds:

I know. In fact i'm preparing an animation which is way better and contains almost no scripts.Soon gonna release.

Disorienting.

I clicked on instructions and it started the game. Also, when I clicked on a object to check it out that was NOT on the edge of the screen, I moved to another room. This happened quite a few times. And you shouldn't brighten the objects we are supposed to click on. That makes it too easy. You shouldn't make a transparent picture of the objects we are supposed to have in the boxes either. Right now I am stuck in one scene because I can't move out no matter how many times I click the bottom. Yea... And why does the score go up when time passes? Work on this game again. Test it at least three times before submitting it.

~Depes Crystalline~

ainarsa responds:

Thank you for feedback!

Interesting game.

Umm... You could include a map of the thing. The rooms were confusing me like going through a window and ending up somewhere on a different level with no windows. And... I found that sometimes, when I dragged something and let go, it stayed in the same place and I have to drag it back or exit the room. You could also make it so that we can exit out where we came in... It was annoying to have to go through the whole thing again just t get out and think of a new solution... Ummm....... Maybe post a walkthrough for those of us going insane trying to figure out what to do next? And... err... your rugs (if thats what they are) are badly drawn. Also your moon looks like its right there between the castle walls. It doesn't look as if it is far away. And your perspective of the pipe in the overview looks funky when it comes out the front of one building but goes back to the building farther away. Yea... and one last thing. You can convey us hints through thoughts our character would have when we click on certain things... Or the light switches. Or you could do the speech bubbles when the character talks to his/herself like in some point and click games. Can't wait to see the finished version.

~Dees Crystalline~

iisotripyy responds:

Cheers, yeah I spent more time drawing the outside; I'll spend more time on the interiors. A walkthrough is also a good idea, I'll post a link to it in the comments when done. I might fix up the moon too, and definitely the dragging bug etc.... thanks for the feedback it's very helpful.

Great start.

If you are going to make another game like this, tweak the scripting so that we can just click the box and not the jewel to switch two things. Also, you could look to Bejweled games as an example for what you can do. Hope you become an amazing scriptor.

~Depes Crystalline~

stian7 responds:

That sound smart, I will remember that to next time. Thank you :)

Great idea!

BTW... Is there a way to flip the object? I really wanted to add wings... Can't wait for number 3 too...

~Depes Hales~

smokinjoeevil responds:

Yep. It's not an actual horizontal flip of the current status of the object, unfortunately, but it does flip the inners of the clip around. So that you can get wings facing opposing directions, make more symmetrical icons, etc. It is the circle with the curved arrow coming out of it above the save disk.

I use powerpoint, nothing else. Don't judge me. ~Depes Crystalline~

Male

PPT Doodler

Lies Inc.

Earth

Joined on 7/31/08

Level:
14
Exp Points:
1,950 / 2,180
Exp Rank:
32,757
Vote Power:
5.58 votes
Rank:
Police Officer
Global Rank:
18,725
Blams:
164
Saves:
372
B/P Bonus:
10%
Whistle:
Bronze
Medals:
2,823